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Jag godkänner SverigeKronan använder cookies.
Genom att använda våra tjänster godkänner du att vi använder cookies.
Nattetid finns det support via chatt på engelska.
Epost: 08:00-01:00 7 dagar i veckan; support sverigekronan.
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Vi ber att du begär uttaget till samma konto eller kort som din senaste insättning gjordes ifrån.
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Fråga: Hur byter jag lösenord?
Svar: Ingen fara att du har glömt ditt lösenord — det händer oss alla!
För att ändra till ett nytt lösenord klickar du enkelt på "Glömt lösenord" som du hittar bredvid inloggningsrutan.
Du får där instruktioner till din mail för att återställa ditt lösenord.
Fråga: Hur ändrar jag mailadress?
Svar: För att uppdatera din email-adress ber vi att du tar kontakt med oss via chatt, email eller telefon så hjälper vi dig gärna.
Fråga: Hur stänger jag mitt konto?
Svar: För att stänga ditt spelkonto ber vi att du kontaktar oss via chatt, email eller telefon så hjälper vi dig självklart med detta.
Fråga: Hur sätter jag en insättningsgräns?
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Svar: Vad roligt att höra att du planerar att göra en första insättning hos oss!
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Säkerhet, ansvarsfullt spel och företaget SverigeKronan är en seriös spelaktör på den svenska marknaden som värderar varje spelares trygghet högst av allt.
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Upplever du att ditt spelande skapar problem för dig ber vi att du omedelbart kontaktar oss så att vi kan hindra dig från fortsatt spel samt ge dig vägledning till hjälp om så önskas.
SverigeKronan ägs av Bethard Group Limited, som är registrerat under Maltas lagar EU.
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Alla översatta versioner av dessa regler innehåller samma principer men de engelska reglerna gäller i händelse av tvist.
Däremot, om tvist skulle uppstå gäller engelska som språk i samråd med SverigeKronans ledning eller juridiska ombud.
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SverigeKronan erbjuder inte något chatt-rum för spelare att kommunicera med varandra, med undantag från Livecasino där spelare öppet kan kommunicera med varandra.
Avtalsförpliktelser som redan gjorts kommer att hedras.
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När dokument för en kontoverifiering begärs, kommer eventuella uttag att bli annullerade.
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Internetspel kan vara helt eller delvis begränsade i vissa jurisdiktioner.
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Alla summor som visas i samband med insatser och vinster ska anges med symbolen för valutan.
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Både för och efternamn måste matcha.
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Dessa regler gäller även kampanjer som av misstag ej marknadsförts med ett giltigt omsättningskrav.
Ett bonuserbjudande i casinot kan inte kombineras med ett bonuserbjudande i sportsbook, såvida ingenting annat anges.
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Endast spel singelspel eller kombinerade spel med ett totalt odds högre än 2.
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Exempel på riskfria spel inkluderar att satsa på vinst för hemmalaget före matchstart och vinst för bortalaget live under pågående match.
Spelare som upptäcks i kollusion, t.
Frankenstein och Scarface är förbjudet från alla områden som inte ingår i nedan listade jurisdiktioner och alla transaktioner i samband med sådant otillåtet spel förklaras ogiltigt.
Albanien, Andorra, Armenien, Azerbajdzjan, Belgien, Bosnien och Hercegovina, Brasilien, Bulgarien, Cypern, Danmark, Estland, Finland, Georgien, Grekland, Irland, Island, Israel, Italien, Kroatien, Lettland, Liechtenstein, Litauen, Luxemburg, Makedonien, Malta, Moldavien, Monaco, Montenegro, Norge, Polen, Portugal, Rumänien, Ryssland, San Marino, Schweiz, Serbien, Slovakien, Slovenien, Spanien, Storbritannien, Sverige, Tjeckien, Turkiet, Tyskland, Ukraina, Ungern, Vitryssland, och Österrike.
Exempel på riskfria spel inkluderar att satsa på rött och svart samtidigt i Roulette eller på både bank och spelare samtidigt i Baccarat.
Spelare som upptäcks i kollusion, t.
Vinster under dessa 24 timmar kommer att gå förlorade om omsättningskraven inte nås.
En spelare som anses ha missbrukat någon form utav bonus kommer vara välkommen att fortsätta spela hos oss men kommer ej kunna ta del utav ytterligare bonusar.
SverigeKronan förbehåller rätten att stänga kontot, dra bonusar och eventuella vinster från den.
SverigeKronans beslut i en eventuell utredning är enhälligt och slutgiltigt.
SverigeKronan förbehåller rätten att dra tillbaka bonusar och eventuella vinster och beslagta alla tillgångar som finns på kontot.
En förutsättning för att en insats ska kunna placeras är att det finns tillräckligt med pengar på kontot för att täcka insatsen innan godkännandet för satsningar stänger.
Om balansen på kontot inte ger full täckning och skillnaden inte remitteras i tid, kommer placeringen av spel accepteras av företaget i den ordning som de mottagits, detta så länge varje individuellt spel är fullständigt täckt.
Om insatsen av ett spel enbart är delvis täckt, kommer spelet att bli placerat med en insats som motsvarar den återstående balansen på kontot.
Spelet är godkänt när kunden kan se spelet i sin historik.
Ibland kan fördröjningar uppstå.
Vid tvist mellan spelare och SverigeKronan om vilken tidpunkt ett spel ska ha lagts, gäller alltid den registrerade tidpunkten för företaget.
Det är alltid spelarens ansvar att se till att dennes satsningar är korrekta.
I en singel innebär detta att insatsen blir återbetald.
Vid ett multispel innebär detta att oddsen kommer att ändras följaktligen och multispelet kan fortfarande vinnas ifall alla andra spel det innehåller också vinns.
SverigeKronan tar heller inget ansvar för korrekthet, fullständighet eller att den information som ges är uppdaterad.
Till exempel resultatuppdateringar eller resultatservice som skickas till spelarens e-mail.
Insatsen är uteslutande den summa som bekräftats och registrerats av SverigeKronan.
Ändringar i odds uppfattas som de som ändrar mellan ett val som läggs till och spelkupongen och att spelet accepteras av SverigeKronan.
Det aktuella oddset visas då i spelkonfirmeringsnotisen.
Det nya oddset är det som gäller och även om spelaren inte får en bekräftelse på sitt spel gäller detta så länge det visas i spelarens spelhistorik.
Om spelaren placerar ett spel, vars betalning överskrider vinstgränsen, är SverigeKronan inte ansvarig för den överskridna summan.
Vid denna händelse reduceras vinsterna i enlighet med vinstgränsen.
Det samma gäller även om SverigeKronan inte varnat spelaren för eventuella överskridningar av vinstgränser då spelet placerats.
Vinstgränserna för spel med riktiga pengar är 500 000 kr eller motsvarande per Spelare och Vecka.
Exempel: även om en individuell idrottare eller ett lag som har blivit spelad som vinnare ej kommer till start oavsett anledning, går spelet förlorat förutsatt att eventet genomförs.
Alla spel som är bestämda dvs.
SverigeKronan erkänner endast de resultat som har uppnåtts på spelplanen.
Resultat efter disciplinära åtgärder från en sport-domstol eller annan domstol beaktas inte.
I händelse av brott mot idrottens lagar förbehåller sig företaget rätten att frysa vinsterna och hålla inne betalningen.
Relaterade satsningar är två eller flera olika satsningar som har anknytning.
Livespel erbjuds exklusivt före och under ett evenemang på en särskild livespel-plattform.
Oddsen uppdateras kontinuerligt för att återspegla det aktuella läget i spelet.
För att undvika att en insats inte accepteras på grund av förändringar i odds, uppdaterar systemet automatiskt oddsen innan spelkupongen bekräftas och kunden bör kontrollera de senaste oddsen i spelkupongen innan bekräftelsen.
Resultat av livespel som är kända omedelbart efter det att en spelmarknad stängs kommer att vara de som används för att utvärdera det vinnande resultatet.
Senare modifikationer t ex resultat som beslutats av en jury efter matchen påverkar inte resultatet av lagda live-spel.
Live spel utgår från företagets egen statistik som baseras på den faktiska spelgången.
Om inte annat anges, alla spel på " Non-Runners" under livespel blir ogiltiga.
För livespel tillämpas "Sportsspelregler" gällande spelets utvärdering.
Undantag är specialspel, som avgörs före själva avbrottet.
Att marknadsföra SverigeKronan 5.
Du ansöker via applikationen som du hittar på EuroEarners.
All annan typ av marknadsföring som inte blivit godkänt av oss är strikt förbjuden.
Skulle du ha vara osäker på om ditt material är ok att publicera är du välkommen att kontakta vår kundtjänst för bedömning.
Du kan även klicka för ett exempel på en sida som har godkänt material för marknadsföring av SverigeKronan.
Metric Gaming Sport, "Superlive" 1.
By placing a bet with us you are accepting the following: 1.
Any subsequent change to results, whether due to disciplinary hearings or otherwise, will accordingly be disregarded.
In the event a related contingency bet is nevertheless accepted, we reserve the right to settle such bets in accordance with the following related contingency bet rules: 1 Where the contingency relates to outcomes that would conclude at the same time, such bets will be settled as individual singles with equal amounts risked on each single.
Bet slips will highlight the minimum stake for any single or combination bets.
The following rules will apply when a selection is made void: 6.
For example, first goal scorer.
With the exception of in-play events, bets placed after an event has started will be void.
Bets should not be placed with the sole intention to Cash Out, as availability is never guaranteed.
Single and multiple bets both pre-match and in-play can be eligible to Cash Out, provided that all selections of a multiple are Cash Out-eligible markets.
Cash-Out Offers are subject to a time delay; price changes or market suspensions during this time may result in a new Cash-Out Offer, or even the suspension or removal of the Cash-Out Offer entirely.
Once a successful full Cash Out has been performed, the bet is settled immediately and deemed final.
When a bet is partially Cashed Out, only part of the bet is settled and the balance remains in play as if you had simply placed the bet for that reduced stake originally.
All Cash-Out Offers are inclusive of stake.
SverigeKronan reserve the right to amend, suspend or remove Cash Out availability at any time on any market or to any customer.
If Cash Out has been accepted in error, then the Cash Out transaction will be voided and the original bet will be settled on the final result with correct prices applied to the bet.
Where an error results in an incorrect Cash-Out Offer that is subsequently accepted, the Cash-Out transaction will be void and the original bet will be settled on the final result with the correct prices applied to the bet.
If further attempts are made to place bets or Cash Out on markets that are affected by an error before the error is corrected, then the Cashed Out amount and stakes will be voided.
If there is evidence of price or event rigging, we may decide to void bets or withhold bet settlement pending the outcome of any subsequent investigation.
If there is evidence of rigging in connection with a series of bets placed by or for the same individual or syndicate of individuals, we reserve the right to betting each way accumulators payment claims to be submitted in writing.
ANTE POST BETTING 10.
Ante-post bets are accepted on the understanding that stakes will be lost if your selection does not participate.
Unless expressly stated otherwise, bets placed after the start of a sports event will not be deemed Ante-Post.
POSTPONEMENTS, CANCELLATIONS AND ABANDONMENTS 11.
If a bet outcome has already been decided betting each way accumulators to an abandonment or postponement, then generally the bet will not be considered void.
For example, a football bet on the first goal scorer will stand if the goal has already been scored when the match is abandoned.
The stake will then be transferred to the remaining selections in the bet with the odds adjusted accordingly as of the time the original bet was placed.
For example, reducing a treble to a double or a double to a single, where one event is cancelled.
CHANGE OF VENUE 12.
The following rules apply to a change of venue: 12.
REFUSAL OF BETS 13.
We reserve the right to refuse any bet that is submitted to us, without providing a reason.
If we are willing to accept a part of a bet, or accept a bet but at different odds or terms, we will always propose a revised bet which you can then decide to accept or decline.
There will always be a limited time within which you must make this decision, and if you do not respond in time the bet will not be placed.
All of our prices are subject to fluctuation at any time.
We will only accept bets at the price applicable to the selection at the time that the bet is submitted.
Information supplied in conjunction with in-play betting, which relates to the score or status of an event, is for indicative purposes only.
We do not accept responsibility for the accuracy of this information and cannot be held responsible for any bets placed on the basis of this information.
We will make reasonable efforts to ensure that the information displayed is as accurate and up-to-date as possible.
However, when using our in-play services you must accept that potentially relevant information may be delayed, which could put you at a disadvantage in relation to us or other customers who have access to more up-to-date information.
Other methods for communicating live events, such as websites, radio and television may also contain a delay in relaying real-time action, which could put you at a disadvantage to others, including ourselves, who have access to real-time information.
We will sometimes offer special betting opportunities, the rules for which are not specifically covered by these Sportsbook Rules.
General Rules The following general rules apply to football betting: 17.
For example, if the match was postponed or cancelled on a Monday at 3pm, the bet will stand only if the match is started by midnight on the Wednesday of that same week ; 17.
Note that this rule will apply even if the governing body declares that the result of the shortened match will stand for competition purposes ; 17.
However, even if an "unquoted" player scores during a game, that goal will count for purposes of grading this market.
Other related markets where these rules apply: 17.
Match Markets General 17.
Total Goals - This market is for betting on the exact number of goals scored in a game or for betting on less than or more than a specified number of goals in the game; 17.
Corners - Only the corners actually taken count for this market; 17.
Highest Scoring Half - For this market you need to decide which of the two halves will contain more goals, or whether each will contain the same amount of goals; 17.
Time of the First Goal - For this market you need to decide the time that the first goal of the game will be scored, within the stated time period.
Singles are only accepted on this market; 17.
These markets are for bets placed over the course of the season.
For example, a typical ante-post football bet would be to select the winners of a league.
The following rules apply to the market for league winners: 17.
SuperLive® Rules General 17.
Wagers placed on any bet during the first half that are unresolved by half-time other than wagers dependent on the half-time result will carry over into the second half.
Wagers placed during the game that are unresolved by the end of the match other than wagers dependent on the full-game result will be refunded.
Next Set Piece 17.
The object of the Next Set Piece wager is to predict which of four events — corner kick, throw-in, goal kick or free kick — will happen next after a specified match time.
When the game clock reaches 10 seconds before the specified time, an on-screen message stating "No More Bets" will be displayed, during which time all wagering is suspended.
Once this 10-second "No More Bets" period expires, an on-screen message stating "In Progress," as well as an official match time, will indicate that all wagers are now active and the next event to occur after the specified match time will determine the wager result.
For wager-grading purposes, corner kicks, throw-ins and goal kicks will be deemed to have occurred the moment the ball passes the goal or sideline, while free kicks will be deemed to have occurred the moment the referee blows the whistle signaling a free kick.
Accordingly, the moment at which the throw-in, free kick, goal kick or corner kick is actually performed is not relevant for wager-grading purposes provided, however, that the actual event must eventually be performed.
For example, if the ball crosses the sideline at 47:55 during extra time of the first half, but the actual throw-in is not performed before the half-time whistle sounds, a throw-in will not be deemed to have occurred.
Provided the throw-in does occur, however, the time of that throw-in for wager-grading purposes will be deemed to be the moment at which the ball completely crossed the sideline 47:55.
For wager-grading purposes, in all cases the actions and decision of the head referee will be final, regardless of the actions of any assisting referee or what is shown by video replay.
The betting window for a Rapid Goal market will typically be activated shortly after the whistle is blown for a Dangerous Kick, and close a few seconds before the Dangerous Kick is actually performed.
When a Rapid Goal market is activated, the Rapid Goal wagering buttons will turn from gray to green, during which time you can place your wagers.
As a general reference point, the 60 second countdown will always start from the moment the Dangerous Kick is actually performed on the pitch.
In the event that the head referee blows the whistle for a penalty kick during the 60-second Rapid Goal in-play period, the penalty kick will be deemed to have occurred within the 60-second in-play period, regardless of when it is actually performed.
For example, if i the head referee blows the whistle for a penalty kick in the 59th second following a Dangerous Kick and ii the penalty kick is successful, then, regardless of when the penalty kick was actually performed, the goal will be deemed to have been scored within the 60-second in-play period for purposes of grading the Rapid Goal wager.
For wager-grading purposes, a goal will be deemed to have been scored the moment the ball completely crosses the goal-line within the confines of the goal posts, provided that the Head Referee ultimately awards the goal.
NOTE: For Rapid Goal markets offered during a shootout phase of a football match, the typical 60-second Rapid Goal in-play period will not apply.
Only the goal attempt immediately following the placement of the Rapid Goal wager will be considered for wager-grading purposes.
Every Single Minute 17.
This wager allows you to bet on whether any of the listed four events will happen during the designated one-minute window.
Note that the order of events is irrelevant as long as the selected event occurs within the designated minute i.
For wager-grading purposes, throw-ins, goal kicks and corner kicks will be deemed to have occurred upon the ball completely passing the sideline or goal-line.
The moment at which the throw-in, goal kick or corner kick is performed is not relevant for scoring purposes; provided, however, that the actual throw-in, goal kick or corner kick must eventually be performed.
For example, if the ball crosses the sideline but the actual throw-in is not performed before the half-time whistle sounds, a throw-in will not be deemed to have occurred.
Provided the throw-in does occur, however, the time of that throw-in for wager-grading purposes will be deemed to be the moment at which the ball completely crossed the sideline.
No other action e.
NOTE: As above, a signaled free kick must eventually be performed for the event to be scored.
Provided the free kick does occur, however, for wager-grading purposes the time of that free kick will be deemed to be the time of the whistle that signaled it.
For example, if an assisting referee raises an offside flag, the offside will still not be deemed to have occurred unless and until the head referee blows the whistle.
For wager-grading purposes, in all cases the decision of the head referee will control, regardless of what is shown by replay.
A booking occurs when a referee gives an Active Player defined below a yellow or red card.
An Active Player is a player that is currently participating in the game and on the field at the time of the booking i.
Bookings received during half time by any player that was an Active Player when the half-time whistle sounded will count for purposes of scoring a Next Booking wager.
Bookings received after the full-time whistle, however, will not count towards a Next Booking wager.
If no booking has occurred prior to the full time whistle, all Next Booking wagers will be refunded.
This wager allows you to bet on which team will take the next corner kick.
For purposes of a Next Corner wager, a corner kick will be deemed to have occurred when the ball completely passes the goal line and was last touched by the team defending the goal on that goal line, provided that the corner kick is actually performed.
This wager allows you to bet on which team will score the next goal.
For purposes of grading a Next Goal wager, a goal will be deemed to have occurred when the ball crosses the goal line within the goal posts, provided that the Head Referee actually awards a goal.
This wager allows you to bet on which team will commit the next offside.
An offside is official when a player is flagged by the assistant referee for being offside and the referee blows the whistle to indicate the infringement.
This wager allows you to bet on when the first goal of the game will be scored.
For purposes of grading a First Goal wager, a goal will be deemed to have occurred when the ball crosses the goal line within the goal posts, provided that the Head Referee actually awards a goal.
Time of Possession 17.
All results for this market will be based on data received from an official third party data provider.
Outright Betting The following rules apply to outright golf betting: 18.
The only exception to this is as follows: 18.
If any named player fails to complete at least one hole, all bets on that player will be void.
First Round Leader 18.
Bets will be settled based only on the actual first round scores recorded.
This rule still applies if the tournament is reduced from the scheduled number of holes, so long as a winner is declared and a trophy awarded at the end of the tournament; 18.
However, if both players miss the cut, the player with the lowest score will be deemed the winner; 18.
However, if a player is disqualified during a round after the cut, when his opponent has already missed the cut, the disqualified player will be considered the winner; 18.
If any named player fails to complete at least one hole, all bets on that player will be void.
SuperLive® Golf Markets General 18.
If the start of a round is delayed, or if play during a round is suspended, all pending bets will remain valid for 24 hours.
If the postponement lasts more than 24 hours, however, all pending bets will be cancelled and refunded in full.
All bets will be settled using official tournament results and data.
The "Putting Green" is defined as the area of the golf course in which players are permitted to mark their ball.
Individual Player Markets 18.
This bet allows you to bet on whether the selected player will score one stroke under par or better on the current hole, and may be placed before the player's tee shot.
This bet allows you to bet on whether the selected player will score exactly par for the current hole, and may be placed before the player's tee shot.
This bet allows you to bet on whether the selected player will score one stroke over par or worse on the current hole, and may be placed before the player's tee shot.
NOTE: For the Individual Player Markets, all bets will be refunded if the player in question withdraws before finishing the hole.
This bet allows you to bet on which player if any in a grouping will win the current hole outright.
For a player to win a hole outright, he must have a score that is lower than the score s of every other player on that hole.
If two or all three players are tied for the lowest score on the hole, there is no outright winner, and "No Outright Winner" will be deemed the winning selection.
This bet allows you to bet on whether the combined total group score of all players on a current hole will be: For Par 3s and 4s 1.
For Par 5s 5.
For example, if the current hole is a par 4 and Player A scores a 4, Player B scores a 3 and Player C scores a 5, the combined total score for that hole is exactly par, and all bets on "Par" will be graded as winners.
NOTE: For Group Markets, all bets will be considered live once all of the players in the group have teed off, regardless of whether every player in the group finishes the hole.
If all players in the group withdraw before finishing the hole, however, then all Group Market bets will be refunded in full.
Rapid Shot Markets 18.
This bet allows you to bet on whether the selected player will score one stroke under par on the current hole, and may be offered at any time during the hole.
This bet allows you to bet on whether the selected player will score exactly par on the current hole, and may be offered at any time during the hole.
This bet allows you to bet on whether the selected player will score par or better on the current hole, and may be offered at any time during the hole.
NOTE: For the Rapid Shot Markets, all bets will be refunded if the player in question withdraws before finishing the hole.
General The following general rules apply to American Football betting: 19.
Bets will also remain valid if they have been determined at the time of abandonment or postponement.
However, bets struck in-play on an abandoned match will be void regardless of whether the match is rearranged unless the result of the bet has already been determined.
SuperLive® Rules General 19.
Bets placed on any market during the first half that are unresolved by half-time will carry over into the second half.
Bets placed during the game that are unresolved by the end of the game will be cancelled and refunded in full.
Bets placed in connection with any play that is erased i.
Rapid Fire Team Markets 19.
Next Touchdown: This market allows you to bet on which team will score the game's next touchdown offensive, defensive and special team touchdowns all qualify.
Next Field Goal: This market allows you to bet on which team will score the game's next field goal.
A field goal attempted and missed does not qualify.
Next Turnover: This market allows you to bet on which team will commit the game's next turnover i.
For purposes of this wager, a safety will not be deemed a turnover.
In the event of a safety, all "Next Turnover" wagers will remain active.
Next Sack: This market allows you to bet on which team will be credited with the game's next sack.
A team is credited for a sack when the quarterback on the opposing team makes an apparent attempt to pass before he i is tackled, ii steps out of bounds, or iii fumbles regardless of which team recoversbehind or at the line of scrimmage.
In the event of any ambiguity, official NFL stats will control.
Next Penalty : This market allows you to bet on which team will commit the game's next accepted penalty i.
Note: if both teams commit penalties on the same play, neither will be deemed to have committed the penalty first and all live "Next Penalty" wagers will remain active.
Rapid Fire Markets 19.
Rapid Fire - Drive Outcome 19.
This market allows you to bet on which of four possible drive outcomes will occur: 1 Punt; 2 made Field Goal; 3 Offensive touchdown; or 4 Other.
Any turnover will be scored as "Other.
Safeties will be scored as "Other.
A blocked punt will be scored as a Punt; 19.
An unsuccessful fake punt or a failed punt attempt such as ball snapped over punter's head or punter dropping the ball will be scored as "Other" unless the punting team manages to convert a first down, in which case the drive continues and all Drive Outcome bets will remain active; 19.
If the clock runs out either for the first half or end of game before the drive is complete, all Drive Outcome bets will be refunded.
Rapid Fire - Failure 19.
This market allows you to bet on which of four game events will occur next: 1 Offensive flag; 2 Defensive Flag; 3 Sack or 4 Time Out.
An offensive flag is considered a penalty on the team with possession of the ball.
A defensive flag is considered a penalty on the team without possession of the ball.
On a kick off, the team kicking off is deemed to be in possession of the ball until a player on the receiving team touches the ball, at which point the receiving team will be considered to be in possession of the ball.
Following a fumble or an interception, the team to recover the fumble or make the interception will be deemed to have possession of the ball at the moment of the fumble recovery or interception.
A penalty must be accepted to qualify as an offensive or defensive flag.
Offsetting penalties will not count as either an offensive or defensive flag.
A sack occurs when a quarterback makes an apparent attempt to pass before he i is tackled, ii steps out of bounds, or iii fumbles regardless of which team recoversbehind or at the line of scrimmage.
In the event of any ambiguity, official NFL stats will control.
A Time Out will be deemed to have occurred when a time out is charged to a team in accordance with the NFL's official stats.
For example, a lost challenge will be considered a time out, but a stoppage of time for injury will not.
Rapid Play Props 19.
Next Play Run or Pass Attempt 19.
This market allows you to bet on whether the next play will have a run or pass attempt.
If a pass is attempted, whether complete, incomplete, or an interception, the play will be graded as a Pass Attempt.
In the case of any ambiguity, official NFL stats will control.
If a run is attempted, whether for a gain, loss, or no yardage, the play will be graded as a Run Attempt.
In the case of any ambiguity, official NFL stats will control.
In the event of a sack, the play will not be graded as a Run or a Pass Attempt, and all Next Play Run or Pass Attempt wagers will remain active.
A sack occurs when a quarterback makes an apparent attempt to pass before he i is tackled, ii steps out of bounds, or iii fumbles regardless of which team recoversbehind or at the line of scrimmage.
In the event of any ambiguity, official NFL stats will control.
First Down Made 19.
This market allows you to bet on whether the team currently on offense will gain a first down.
A Touchdown will be considered a first down.
A made Field Goal will not be considered a first down.
All punts will be deemed to mean that the punting team did not gain a first down even if the punting team forces a turnover on the punt return.
Fake or botched punt attempts that result in a first down, however, will be scored as a gained first down.
If the offense gains the amount of yards needed for a first down but, on the same play, fumbles the ball and the ball is recovered by the opposing team, the play will not be considered a first down.
The First Down Made bet stands for an entire drive not just the next play.
Accordingly, if a First Down Made bet is placed on third down and the offensive team fails to convert on third down but successfully converts on fourth down, all bets on a made first down will be graded as winners.
This market allows you to bet on which type of scoring event will occur next in the game, a Touchdown or a Field Goal.
Field goals attempted but missed do not qualify.
Points on This Drive 1.
This market allows you to bet on whether the offensive team will score points on the current drive i.
Field Goal Made or Missed 1.
This market allows you to bet on whether an upcoming field goal attempt will be successful.
A successful field goal attempt is defined as an attempt that directly results in 3 points awarded to the field goal kicking team.
Note: The field goal must be attempted for the wager to be scored.
Accordingly, in the event of a fake field goal, botched snap, or any other event that results in no actual field goal kick being attempted, all Field Goal Made or Missed bets will be cancelled and refunded in full.
This market allows you to bet on whether the game's next completed pass will gain more or less than 7.
An interception will be deemed an incomplete pass.
This market allows you to bet on whether the game's next run attempt will gain more or less than 3.
Note: For purposes of this market, a sack as defined above will not be considered a run attempt.
This market allows you to bet on whether the game's next pass attempt will be completed or incomplete.
Note: For purposes of this market, an interception will be graded as an incomplete pass.
Change of Venue 19.
All NFL results will be determined in accordance with www.
In this market both teams are priced to win the full game with no handicaps applied.
When betting on the money line match bet your team must win the game on the field regardless of any subsequent review.
For settlement purposes, overtime counts.
Point Spread Handicap Betting 19.
For settlement purposes, overtime counts.
For bets on a specific period the period must be played in its entirety for bets to stand.
Otherwise, all bets are void.
Overtime will not count for any of these markets.
Highest Scoring Quarter 19.
For the purposes of highest scoring quarter betting, overtime does not count as part of the fourth quarter.
If a game has been postponed or cancelled before its due start time then all bets will be void.
Similarly if a game is carried over to a subsequent day then all bets will be void.
If betting on money line, handicap or total points scored, then the winner of the game will be determined at the end of regular time, including any overtime played, unless otherwise stated; 21.
Both teams will have prices quoted to win the game, but no handicaps will be applied; 21.
Bet settlement will be adjusted for the handicap line available at the time the bet is struck.
For example, if the handicaps were Chicago +7 vs Detroit -7 and the result was Chicago 76-80 Detroit, then Chicago will win with the handicap; 21.
For all US basketball games, overtime will be included in the final result to determine bet settlement, unless otherwise specified.
Overtime is included, however, if betting on the second half.
Full-time result markets 22.
If there is a change of venue for the match, then bets will stand.
Full Time result with Handicap markets 22.
Extra time will be included.
Half Time Handicap 22.
You need to select the team that will be leading on the handicap at half-time.
You need to predict whether the total number of points scored in a match will be over or under the stated number.
Over time will be included unless otherwise stated.
US Ice Hockey NHL 23.
All markets will include overtime and shoot-outs unless otherwise specified.
For bets on a specific period, the period must be played in its entirety for bets to stand.
Otherwise, all bets are void.
If a game is decided by penalty shoot-out, one goal will be added to the winning team's score, and the game total.
All games must start on the scheduled date for bets to have action.
All games must complete at least 55 minutes of play for bets to have action.
Puck Line handicap betting 23.
Overtime will be included in the final result to determine bet settlement, unless otherwise specified.
If not, these bets will be deemed void unless the result of that market has already been determined.
However, if the next scheduled game is a tie-break then all bets on that game will be void; 24.
In-Play Match Betting 24.
In-Play bets placed on the result of a match will be settled on the player awarded victory or progressing to the next round, irrespective of whether the match is completed.
This is a bet on whether or not there will be a tie break in each set.
Bets are void unless the set is played to its natural conclusion.
In-Play Handicap Betting 24.
If a player is awarded the match due to a withdrawal prior to the full number of sets being completed, all handicap bets on that match will be void unless, at the time of the withdrawal, the result of the handicap betting is already determined.
In Play Total Games If a player is awarded the match due to a withdrawal prior to the full number of sets being completed, all total games bets on that match will be void.
For all other bets at least one ball must be bowled for bets to stand.
If external factors cause the abandonment of a game, and no official result is declared, all bets will be void.
However, if the venue is moved to the opponent's ground or in the case of an international match it's not played in the same country, then the bet will be void; 25.
Where we have not offered a price for a draw, bets on the match result are void; 25.
Limited Overs Matches 25.
If a match is disrupted by bad weather or other external factors we will settle your bet using official competition rules.
This includes matches affected by a mathematical calculation, such as the Duckworth-Lewis method DL or the Jayadevan system VJD.
If there is a bowl off or super-over then the match will be settled on the team awarded the win.
If there is a tie before the final session on the final day is due to have finished then bets will be settled as a dead-heat between both teams.
Bets on the draw will be settled as losers.
Top Batsman Match 25.
However other players will count as winners if they top score; 25.
In one day matches a minimum of 20 overs in the innings must be bowled for bets to stand unless the innings has already been completed.
In Twenty20 matches a minimum of five overs in the innings must be bowled for bets to stand unless the innings has already been completed.
Top Batsman in the Series 25.
The rules applying to top match or series bowler are similar to those applying to top batsman.
Bets are accepted on the basis of "all in" bowl or not.
Batsman Match Bets Series 25.
The rules applying to top match or series bowler are similar to those applying to top batsman see rules 45.
Runs in a Specified Number of Overs 25.
This market offers prices on the number of runs scored by the batting side, in a specified number of overs of their innings.
The following rules apply: 25.
Man of the Match 25.
Dead heat rules apply unless a tie price has been offered.
Bets will be settled on the cumulative score reached by the two named batsmen, at the end of the partnership, for that innings.
This is irrespective of whether the partnership is ended by dismissal, retirement, declaration, weather or end of the allotted overs.
If markets are available for the Super Over itself then the full over must be available for both teams for bets to stand; 25.
Similarly wickets taken during a bowl-off do not count towards any bowler markets.
Extras for example wides, no-balls, etc.
However, if the innings is ended due to bad weather then all bets will be void.
Most Runs in a Specified Number of Overs 25.
Dead heat rules apply if both teams score the same; 25.
If both teams do not complete the specified number of overs due to adverse weather or external factors all bets will be void, unless a result has already been determined.
SBTech Sport, "Odds" 7.
Abandoned or postponed matches are void unless rearranged and played on the same date local time or stated otherwise in the rules.
An exception is made if incorrect kick off time is announced on our website.
All bets on the game include overtime scoring unless stated otherwise.
Games must go at least 55 minutes of play for bets to have action.
If a game is suspended before 55 complete minutes are played, all bets on the outcome of the game are refunded unless otherwise stated, except for bets on any markets that have been unconditionally determined.
In 2-way markets push rules apply unless otherwise stated below.
If a match venue is changed, bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed, then bets based on the original listing will be void.
Live-Betting Live betting game bets include overtime.
Points are considered regardless of whether they are scored before or after the bet is placed.
A fixed number of points are bought on all selections in the teaser.
If a selection in the teaser is a push, the teaser will drop to the next lower level, in case a lower level is offered for that particular teaser.
A push in a two team teaser without a loss will make the entire bet lost.
Teaser bets will only be allowed on pre-match events and for selected leagues, including: 1.
Regular teasers for NFL and NCAAF: 6, 6½ and 7 points 2.
You can move the point-spread in order to get more points when betting on the underdog, and fewer points when betting on the favorite.
You can move the total in order to get a higher total when betting on under or a lower total if betting on over.
Winner Predict the winner of the game.
Bets include overtime if played.
If the game ends in a draw, 2Way bets on Winner will be void.
Spread Predict the winner of the game, applying the given spread handicap.
Bets will be void if the match is abandoned before halftime.
If a match is abandoned during the second half then all first half bets are still valid.
If the entire game is not completed, wagers on quarters will have action in case the relevant period was completed.
If an event is abandoned after a point has been scored, then all bets on First team to score will stand, while bets on Last team to score will be void.
To Qualify Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification bets will be void.
Over Time Predict whether the game will go to overtime or not.
Touchdown Scorers Bets on players not taking part in the match will be void.
If a match is abandoned, all bets will be void, unless a Touchdown is already scored.
Then all bets for First Touchdown scorer will stand, Last and Anytime Touchdown scorers will be void.
Winning Margin Predict the team to win the match and the margin of victory.
Overtime is included if played.
Race to 10 Predict which team will be the first to score 10 points in the game.
If the game is abandoned or finishes before 10 points are scored by any team, bets will be void.
An exception is made if incorrect start time is announced on our website.
Abandoned or postponed matches are void, unless rearranged and played on the same date local time or stated otherwise in the rules.
If a match venue is changed, then bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed, then bets based on the original listing will be void.
If scheduled playing time is changed from 2 halves x 45 minutes, to 3 periods x 30 minutes, full time bets will be considered valid and half time bets will be void.
All markets are based on the result at the end of the regular time — excluding overtime, if played, unless otherwise stated.
If a market is offered as 2Way and happens to finish in a draw, Push rules apply.
Bets will be settled according to the final standings, including playoffs if playedunless otherwise stated.
There are 3 possible results: 1 — Home team wins X — Draw 2 — Away team wins Spread Predict the winner of the game, applying the given handicap spread to the result.
An exception is made if incorrect start time is announced on our website.
If a game venue is changed, bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed, then bets based on the original listing will be void.
In 2-way markets push rules apply unless otherwise stated below.
If a game is suspended after the minimum time has been played and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results.
If the game is abandoned before half time, all 1st half bets will be void.
If the game is abandoned bets will be void.
An exception is made if there are 5 or less minutes of scheduled playing time remaining.
In this case bets will be settled according to the result at the time of abandonment.
The 4th quarter result includes overtime if played.
Quarters must be finished in order for bets on them to be settled.
If the game is abandoned during the scheduled playing time, bets on the running and following quarters will be void.
If the game is abandoned in the 4th Quarter even if there are less than 5 min of scheduled playing time leftbets on it will be void.
If the game is abandoned in overtime, all Quarter bets will be settled.
Predict the winning team and exactly by how many points this team will win by choosing from given options.
Predict whether or not the match will go into overtime.
If the game is abandoned bets will be void, unless overtime has already started.
If overtime is played, while the regulation time result was not tied, all bets will be void.
Predict the result of the game at half time and at the end of the game, including overtime if played.
If a game is abandoned or for some reason ends in a draw and no overtime is played, bets will be void.
This bet type includes overtime if played.
If a game is abandoned, bets will be void.
If the game is abandoned before any team reaches the quoted number of points, bets will be void.
Bets will be settled according to the final league position including Play offs and according to the official site of the event.
Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification bets will be void.
Any stats achieved in overtime if played will be taken into account for settlement purposes.
A settlement will be made according to the statistics provided by the official site of the Tournament in which the game is played.
A fixed number of points are bought on all selections in the teaser.
The number of teams selected and the number of points selected determine the payout odds: If a selection in the teaser is a push, the teaser will drop to the next lower level, if a lower level is offered for that particular teaser.
Regular teasers for NBA, NCAAB or any other league in which teaser bets are allowed: 4, 4½ and 5 points 3.
The exception is if we advertise an incorrect kick-off time.
The bell sound is the sign for the beginning of the first round for betting purposes When a fighter fails to answer the bell for the next round then his opponent will be deemed to have won in the previous round.
Winner All bets will be valid regardless of changes to number of rounds to be fought.
Declaration of a draw - all bets will be void and stakes will be refunded.
Tthis includes click here fight which ends in a Majority Draw.
Bets will be settled on the official result announced in the ring.
Method of Victory All bets will valid regardless of changes to number of rounds to be fought.
Draw or Technical Draw - Draw is scorecard draw.
Technical Draw is if the referee stops the fight before the start of the 5th round, for any reason other than Knockout, Technical Knockout or disqualification.
Knockout - Knockout is when the boxer does not stand up after a 10 count.
Technical Knockout is the 3 knockdown rule or if the referee steps in.
Technical Decision - Decision is on scorecard points between the judges.
Total Rounds For settlement purposes where a half round is stated then 1 minute 30 seconds of the respective round will define the half to determine under or over.
For example: 90 seconds into the 7th round of a boxing fight equal 6.
An exception is made if we advertise incorrect starting time.
All bets will be settled based on the official site of the Federation governing the tournament, unless otherwise stated in the rules.
Outright Predict the winner of the tournament.
Bets will be settled according to the final standings, including playoffs if playedunless otherwise stated.
Moneyline Predict the winner of the match according to the points collected by players based on played games.
Abandoned or postponed matches are void unless rearranged and played on the same date local time or stated otherwise in the rules.
An exception is made if incorrect start time is announced on our website.
If a match venue is changed, then bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed, then bets based on the original listing will be void.
All wagers will be settled using the official result as declared by the relevant governing body of the match or competition concerned.
Push rules apply for all 2 way markets.
If a match is abandoned due to outside interference, then bets will be void unless a result is declared based on the official competition betting each way accumulators />In the event of a change of opponent from the one advertised then all bets for that match are void.
Test Matches Bets will stand according to the official result provided in case at least one ball has been bowled.
If a match is abandoned due to outside interference, all bets will be void.
Money Line Predict the winner of the match.
Player with the best bowling average is considered Top Bowler.
Bets on players not selected in the starting 11 or designated as substitutes, will be void.
If a player is selected but does not bat or field, bets on him will stand.
Dead Heat rules apply.
If two players or more end on an equal number of wickets, then the bowler with the least number of runs conceded will be deemed the winner.
There is a minimum number of overs that should be played before the game is interrupted, or All Out.
Dead Heat rules apply.
To Win The Toss Predict which team will win the coin toss at the beginning of the game.
If a market is offered in a 2-way option, Dead Heat rules apply.
Most Match Sixes Predict which team will score most Sixes in the game.
If a match is abandoned before needed Overs for different types of Matches have been reached, all bets will be void.
In Test and County Championship matches the whole match counts.
In Test drawn games a minimum of 200 overs must be bowled, otherwise bets will be void.
In Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result.
In One Day matches where the number of overs has been reduced and the outcome has not been determined yet bets will be void.
In matches decided by a Super Over, sixes hit during the Super Over will not count for settlement purposes.
If the game is abandoned before a wicket is scored or there is no wicket scored at all in the match, all bets will be void.
If a match is abandoned, all bets will be void.
If a match is reduced in overs and a match result is reached, then the team which achieved most run-outs whilst fielding regardless of the amount of overs bowled will be the winner.
In matches determined by a Super Over any run out during the Super Over will not count for settlement purposes.
In Test Matches all innings of the match will count.
Extras and penalty runs will be included.
If 1 st Over is not completed, bets will be void.
Runs At Fall Of 1 st Wicket Predict the number of runs in the game at which 1st Wicket will fall.
If a match is abandoned before the fall of 1 st Wicket, or there is no Wicket in the game, bets will be void.
If there are no Wickets in the game as a whole or after the bet has been placed in Live Betting, all bets will be void.
Extras and Penalty runs will be included for settlement purposes.
If the relevant period is not finished, all bets on it will be void.
If the relevant period is not finished, all bets will be void.
Race To 10 Runs Predict which player will score first 10 Runs in the game.
Bets stand if all the listed players start batting, otherwise all bets will be void.
Bets stand no matter which of the players starts batting first.
If neither of the listed players reaches 10 Runs, option Neither is the winner.
If a game is abandoned before any of the listed players reaches 10 Runs, and if both players are Out, option Neither will be the winner.
Otherwise, bets will be void.
Total Match Sixes Predict if Sixes scored in the match will be over or under a given number.
If a match is abandoned before needed Overs for different types of matches have been reached, all bets will be void.
In Test and County Championship matches, the whole match counts.
In drawn games a minimum of 200 overs must be bowled, otherwise bets will be void.
In Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result.
In One Day matches where the number of overs has been reduced and the outcome has not been determined yet bets will be void.
In matches decided by a Super-Over, sixes hit during the Super-Over will not count for settlement purposes.
If either team do not complete number of overs stated, bets will be void.
Batsman Matches Predict which Batsman will score more runs in the game.
In Test and County Championship matches only the first innings counts for settlement purposes.
Bets will stand if each Batsman has faced at least one ball.
Outright Predict the winner of the league.
Bets are settled on the final league position, unless otherwise stated.
To Win Pool Predict the team which will finish top at their Pool.
Dead Heat rules apply.
Finalists Predict the two teams which will play in the Final of the Tournament.
Stage Of Elimination Predict at which stage of the Tournament a certain team will be eliminated.
To Reach The Final Predict if a certain team will reach the Final of the Tournament.
The exception is if we advertise an incorrect start time.
Abandoned or postponed matches are void unless rearranged and played in the same date local time or stated otherwise in the rules.
Outright All outright bets shall stand irrespective of whether the player competes.
Money line In the event of a match starting but not being completed, the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes.
Bets will be void in the two-way market if the match result is a tie.
All bets will be void if match is not completed.
All bets will be void if match is not completed.
Extra time does not count, unless otherwise specified.
All games must start on the scheduled date local time for bets to have action.
An exception is made if incorrect kick-off time is announced on our website.
If a match venue is changed, bets will stand as long as home team is designated as such.
If the home and away team for a listed match are reversed, then bets based on the original listing will be void.
Abandoned or postponed matches are void unless rearranged and played on the same date local time or stated otherwise in the rules.
For settlement purposes a goal is counted as 3 points and a point as 1 pt in order for the final score to be determined.
Outright All outright bets shall stand irrespective of changes in season format or length.
Money line Predict the winner of the game.
If a market is offered as 2way without a price for the tie and after a handicap has been applied the result is a draw, bets will be refunded.
Extra time does not count.
If a game is abandoned, bets will be void.
If a match is abandoned before half time, bets will be void.
If a match is abandoned during the second half, then all first half bets are still valid.
If the postponement lasts more than 48 hours, all pending wagers will be canceled and the monies refunded.
Where a golfer withdraws before the start of a tournament then all bets on that participant will be declared void.
Bets stand once the player has teed off the first hole.
Outright All outright bets are settled on the player winning the trophy.
The result of play-offs is taken into account.
All bets stand except for those placed on participants not competing in the first round.
First round winner The winner will be the player achieving the highest placing at the end of the first round.
Money line If an individual match-up ends in a tie then bets will be void.
If a round is abandoned then bets on that round are void.
The winner will be the player with the lowest score over 18 holes.
If an individual match-up ends in a tie then bets will be void.
Play-offs do not count.
Whichever player completes the most holes is deemed the winner.
If both players complete the same amount of holes the player with the lowest score is deemed the winner.
If an individual match-up ends in a tie then bets will be void.
Play-off is taken into account.
Dead-heat rules If 2 or more selections finish in the same position, the stake will be divided proportionally.
Note — Dead-heat rules apply to the stake and not to the odds 7.
All games must start on the scheduled date local time for bets to have action.
All games are based on the result at the end of a 60-minute scheduled play unless otherwise stated.
If the scheduled 60 minutes are not played, then bets will be void, unless otherwise stated.
An exception is made for games in which a mercy rule is used: the result at the time of the mercy rule call will be used for settlement purposes.
If a match is postponed or abandoned for any reason, all bets will be void, unless re-arranged and played on the same day or stated otherwise in the rules.
An exception is made if incorrect kick off time is announced on our website.
The statistics provided by the official website of the relevant competition or fixture will be used for settlement purposes.
In case statistics are not available on the official website or there is significant evidence that the official website is incorrect, we will use an independent source to settle bets.
In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.
Live-Betting If the event is not completed, then all bets will be void, unless otherwise stated.
Bets will be void if the match is abandoned before half time.
If a match is abandoned during the second half, then all first half bets are still valid.
Bets will be void if the match is abandoned.
Own goals count towards the team credited with the goal.
If a game is abandoned after a goal is scored, then all bets on First team to score will stand, while bets on Last team to score will be void.
Double Chance A Double Chance bet allows you to cover two of the three possible outcomes with one bet.
The following options are available: The following options are available: 1 or X - if the result is either a home win or a draw, then bets on this option are winners.
X or 2 - if the result is either a draw or an away win, then bets on this option are winners.
If a game is abandoned, bets will be void.
Highest Scoring Half Predict in which half most goals will be scored.
Team with Highest Scoring half Predict which team will score the most goals in any either 1st or 2nd Half of the game.
Winning Margin Predict by how many goals the winning team will win the game.
To Qualify Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification bets will be void.
Finishing Position Predict which team will be ahead in the final standings of the tournament.
If one or more teams fail to start the tournament, all bets are considered void and stakes will be refunded.
Group Winner Predict the team to win the group.
Bets will be settled on the final Group positions.
However, penalty shootout goals do not count.
If a player takes part in the tournament, all bets will have action.
Bets are settled on the final league position, after play offs if playedunless otherwise stated.
We cannot be held responsible for any errors or omissions in respect of accuracy in publishing or issuing of prices or information, despite every effort being made to ensure total accuracy.
We reserve the right to correct these errors.
When a result is amended after the official result i.
Ante-post bets are settled at the price and place terms applicable at the time of acceptance.
This means that if you place your bet on fixed odds, your final price will be the fixed odds or SP odds, whichever is highest.
Best Odds Guaranteed will apply to single and combo bets.
Best Odds Guaranteed will apply to board prices and early prices.
In the event of a Rule 4, we pay you at the bigger odds, after the Rule 4 deduction has been applied.
Best Odds Guaranteed is available from 09:00 AM UK time each day on all UK and Irish horse races.
Each way Bets are acceptable win or each way.
Using the each way checkbox will double the unit stake placed on the winner selection.
It will contain one bet on the Winner and another bet on the Place, Terms will be written at the header of the event eg.
If non-runners take the race to less than five runners the place money goes on to win.
Some races can have enhanced odds or places and we keep the right to offer different odds and places.
Dead Heats When a dead heat occurs for first place, the stake money on the winning selection will be divided by the number of winners, with full odds paid at the reduced stake.
The remainder of the stake is lost.
Where an each-way bet involves a dead heat winner, the win part of the bet will be settled as above, and the place part will be settled in full, in accordance with the relevant place terms.
Should the dead heat involve placed selections and results in more than the allocated number of places, then the stakes will be divided as before, and settled to the full place terms.
Ante post Ante post events will be available in advance to customers, more than 48 hours before the race.
Bets on non-runner horses in ante post events will be considered lost, unless otherwise stated.
Ante post events may be suspended on days when races related to the event occur.
Ante post bets will be settled according to the price and place terms at the time the bet has been placed.
Postponed races If a race is postponed and final declarations stand, then the bets will stand.
If 2 or more horses are withdrawn, the total deduction will not exceed 90p.
Rule 4 deductions will apply to all winning bets placed before the non-runner was declared.
Example: prices available at 9:00 am.
Bookmaker applies Rule 4 at 10:05 am.
Winning bets on fixed odds between 9:00 am to 10:05 am will be deducted according to the non-runner's last odds.
Bookmaker applies 2nd Rule 4 at 11:35 am.
Winning bets on fixed odds between 10:06 am to 11:35 am: 2nd rule 4 will apply.
Winning bets on fixed odds between 9:00 am to 10:05 am: 2nd rule 4 will apply but the sum of the deduction will not exceed 90p.
Reserves Some races contain reserves, who may or may not be priced in our early prices lists.
The finishing position of any of these reserves will count regardless of whether they are priced or not.
If a reserve horse is offered with an early price and becomes a non-runner, then no Rule 4 deduction will be applied as a result of the withdrawal.
If a reserve horse is declared an official runner at the racecourse before the declaration stage and if it is subsequently withdrawn, normal Rule 4 rules will apply to the reserve horse from this point.
Forecasts A Straight Forecast is a bet where you name two selections to finish 1st and 2nd in the correct order for a specified event.
A Reverse Forecast is a bet where you name two selections to finish 1st and 2nd in any order for a specific event.
A Combination Forecast is a bet where you choose three or more selections with any of these to finish 1st and 2nd for a specific event.
Forecasts will be accepted only in races of three or more runners and will be settled in accordance with the officially declared SP Computer Forecast Dividend.
In races with less than three runners the forecast bet will be declared void.
If one of the selections becomes a non-runner in a forecast bet, the total stake will be placed on the other remaining selection as a win single bet at SP.
In a Combination Forecast, where a selection becomes a non-runner, the total stake of the bet will be divided equally between the possible forecast combinations, using the remaining selections and the forecasts, including the non-runner, becoming singles.
In the event of a dead heat, separate dividends will be declared for all the horses involved in the dead heat and forecast.
Unnamed favourites are not accepted for forecast betting.
Tricasts A Tricast is a bet where you name the first three selections to finish first, second and third in the correct order for a specified race, in races where a Computer Forecast Dividend is declared.
A Combination Tricast is a bet where you name three selections to finish first, second and third in any order.
Any winning Tricast is paid out according to the official Computer Tricast return which is declared to a £1 stake.
Tricasts are offered on all handicap races in which there are eight or more runners declared.
If there are less than 8 runners — all bets will be void.
If one of the selections becomes a non-runner in a tricast bet, the bet will be settled as a forecast on the remaining selections in the order they were selected.
If two of the selections become non-runners in a tricast, the bet will be settled as a win single on the remaining runner.
In the event of two or more horses dead-heating for first, second or third place then separate dividends will be declared and paid to each qualifying tricast.
In fixed price tricasts the betting each way accumulators odds will be paid with the stake being split according to the number of horses which dead-heat.
Unnamed favourites are not accepted for tricast betting.
Tricasts are accepted for singles only.
Favourites Bets on First and Second favourites are accepted win-only at starting price.
Early prices or board prices cannot be taken on unnamed favourites.
The favourite is the horse quoted at the shortest odds in the official starting price.
The second favourite is the horse quoted at the next shortest price.
If two horses are quoted at the same odds and these odds are shorter than those quoted against any other, then these two are equal first favourite and equal second favourite.
If two or more co-favourites are selected, the stake will be divided equally between them and paid at full odds.
The exception is if we advertise an incorrect start time.
If a match venue is changed, bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed, bets placed based on the original listing will be void.
Games must run for a minimum of 55 minutes for action.
If a game is suspended before 55 complete minutes are played, all bets on the outcome of the game are refunded unless otherwise stated, except for bets on any markets that have been unconditionally determined.
Live betting will be settled according to the final score including overtime and penalty shootout if needed.
The results of matches decided by a penalty shootout will include the penalty shootout as one goal for the winning team.
Friendly and friendly international live matches will be settled based on regulation score unless otherwise stated.
NHL bets pre-match and live include overtime and penalty shootouts unless specifically stated otherwise.
All pre-match bets will be settled based on the score at the end of regulation time, excluding overtime if played, unless otherwise stated.
Friendly and friendly international live matches will be settled based on regulation score unless otherwise stated.
Over 2 Bets win if there are three or more goals scored in the match.
If there are two goals exactly, the stake is returned.
Bets lose if there is 0 or 1 goal scored in the match.
Bets lose if there are 0, 1 or 2 goals scored in the match.
Bets lose if there are three or more goals scored in the match.
In a 3-Way Handicap, the line is set so that there can also be a draw outcome, giving you 3 potential bets.
Handicap -1 - You win if your team wins the match with a goal difference of two or more.
Tie: You win if the team with -1 Handicap wins the match with exactly one goal difference.
Handicap +1 - You win if your team draws or win the match.
Asian markets are settled on the result after Regular Time.
Live Asian Handicap bets are settled according to the score for the remainder of the game after the bet was placed.
Goals scored before the bet was placed are not included.
Bet on the total number of goals scored by the two teams within the official 60-minute play.
Own goals are counted for betting purposes.
Own goals count to the team credited with the goal.
If an Event is abandoned after a goal was scored then all bets on team of "First to score" will stand, "Last to score" will be void, team of "Next Goal" goal which has already been determined will stand and "Next Goal" which has not been determined will be void.
Predict the margin in which the winning team will win.
Over time and penalty shootouts are included for this bet type for all leagues.
Bets are void if the statutory number of games according to the respective governing organizations are not completed or are changed.
Own goals are ignored for settlement purposes.
If an own goal is scored, the previous or the next goal if there are any will be taken into consideration for settlement purposes.
If only own goals are scored in the match, it will be considered a No Goalscorer result.
For all leagues including the NHLbets are settled according to regular time only.
Stakes on players not included in the match lineup will be void.
If a match is abandoned after the first goal has already been scored, bets onFirst Goalscorer market and on Anytime Goalscorer market for players, who have already scored, will stand.
All other bets placed on Anytime Goalscorer market will be void.
A prediction of whether the total number of accumulated goals in a match will add up to an odd or even number.
A Double Chance bet allows you to cover two of the three possible outcomes in a Ice Hockey match with one bet.
If a match ends without a goal being scored, all bets are void.
This Bet Type is settled excluding Overtime.
As soon as a game starts, it is deemed to be in the first minute, so for example, a goal scored after 24 minutes and 16 seconds is settled as having been scored in the 25th minute.
Predict which team will be the first to score 3 goals.
Over time is included for this bet type for all leagues.
All penalty shootouts will be considered as one goal.
For example: if team A is the first team to score in a penalty shootouts when the regulation time is tied with 2:2, and team B won the penalty shootouts, then team B is the first team to score for this purpose.
If one or more teams fail to start the tournament, all bets are considered void and stakes will be refunded.
Bets are void if the statutory number of games according to the respective governing organizations are not completed or are changed.
Predict which of the two Teams will reach the goals figure first.
Neither Team added as an optional selection.
Predict which of the two Teams will manage to win the match without conceding a goal in regular time.
Predict which of the two Teams will be winning at the end of the 1st Period and of Regular Time in one combined bet type.
Formula One Racing - Race Outright All race bets are settled on the official classification from the Federation Internationale de l'Automobile FIAthe sports governing body, at the time of the podium presentation.
Championship Outright Wagers will be graded as per FIA classification immediately after the final race of the Season and will not be affected by any subsequent penalties or demotions.
Constructors Each participant is priced to be the top constructor over the Formula 1 season in accordance with Constructors Championship standings, and rules as specified by the FIA.
Fastest Lap The official FIA result at the time of the podium presentation for the race will be used.
Podium Position The result for settlement is at the time of the podium presentation.
Head to Head Two drivers may be paired for betting purposes and prices offered on which of them will finish in a higher position in a specific race.
In the event neither driver finishes the race, the driver completing more laps will be deemed the winner.
If both drivers have completed the same number of full laps, bets will be void.
NASCAR - Outright Race The Official NASCAR winner of the race shall be the winner of the race for wagering purposes; this includes all raceswhich are halted prematurely for any reason.
Any drivers who do not qualify for the race will be deemed no action, i.
Rally All race bets are settled on the official classification as defined by the official race organizers and will not be affected by any subsequent enquiries.
MOTORBIKES - Championship Outright All-in compete or not.
Bets will be determined by the number of points accumulated following the podium presentation of the final race of the season and will not be affected by any subsequent enquiries.
Race Outright Non-Runner no-bet.
The podium positions will be used to determine the winner for betting purposes.
Abandoned or postponed matches are void unless rearranged and played in the same date local time or stated otherwise in the rules.
The exception is if we advertise an incorrect start time.
Should any match be played prior to the date or start time denoted then bets will stand provided the wager is placed not later than the revised start time.
If a match venue is changed then bets will be void unless stated otherwise.
In 2-way markets push rules apply unless otherwise stated.
For the Olympics, following rules will apply: - The podium presentation will determine the settlement of the bets.
Badminton In the event of any of the named players in a match changing before the match starts then all bets will be void.
If the event starts but not being completed then all bets will be void.
Beach volleyball In the event of any of the named players in a match changing before the match starts all bets will be void.
In the event of a match starting but not being completed then all bets will be void.
Floorball All matches played will be settled on the score at the end of regulation time and will exclude overtime if played.
If a match venue is changed then bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed then bets placed based on the original listing will be void.
Futsal All match markets will be settled on regulation time, unless stated otherwise.
Regulation time must be completed for bets to stand unless otherwise stated.
Hockey If the event takes place at a different venue then bets will be made void and stakes returned.
All match odds are based on the result at the end ofa scheduled 70 minutes play unless otherwise stated.
Bets are settled on the score standing at the end of the scheduled 70 minutes including any added injury or stoppage time.
This scheduled period does not include extra time or time allocated for a penalty stroke shootout.
Any hockey match abandoned before the completion of 70 minutes play will be void unless the match is rearranged and played the in the same day0.
Where the venue of any arranged match is changed the selection will be void.
Table tennis In the event of any of the named players in a match changing before the match starts all bets will be void.
In the event of a match starting but not being completed, all bets will be void.
Water polo All match markets will be settled on regulation time, unless stated otherwise.
Regulation time must be completed for bets to stand unless otherwise stated.
In the event of a match starting but not being completed then bets will be void.
Kayak The competitors must pass the starting line for bets to stand, otherwise bets will be void.
Gymnastics The competitors must start one round for bets to stand, otherwise bets will be void.
Shooting The competitors must start one round for bets to stand, otherwise bets will be void.
Swimming The competitors must pass the starting line for bets to stand, otherwise bets will be void.
Triathlon The competitors must pass the starting line for bets to stand, otherwise bets will be void.
Rowing In the event of a race starting but not being completed then all bets will be void.
Aussie Rules All bets will be settled including overtime unless otherwise stated.
Regulation time must be completed for bets to stand unless otherwise stated.
If a match venue is changed then bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed then bets placed based on the original listing will be void.
All markets will be settled based on the result after the completion of the final heat.
Cycling All bets are settled on the result at the time of the podium presentation.
Any disqualification or appeal leading to change in the results made after thatwill not be taken under consideration.
Special bets Predict the winner of a special category in the race, such as 'King of the Mountains', 'Best sprinter', 'Best young player' etc.
If a match is postponed or abandoned for any reason all bets will be void, unless re-arranged and played in the same day or stated otherwise in the rules.
The exception is if we advertise an incorrect kick off time.
All Rugby bets are settled on 80 minutes play.
The term of 80 minutes play includes any stoppage time unless otherwise stated.
If a venue is changed from the one advertised then all bets on that match are void.
In the event of a change of opponent from the one advertised, then all bets for that match are void.
Bets will be void if the match is abandoned before half time.
If a match is abandoned during the second half then all first half bets are still valid.
Outright Bets settled on final league position include Play offs unless stated otherwise.
Group Winner Bets settled on final Group position.
If an Event is abandoned after a point is scored then all bets on First team to score will stand while bets on Last team to score will be void.
Most Goals Predict in which half most points will be scored.
Bets will be void if the match is abandoned.
Winning Margin Predict the team to win the match and the victory margin.
Settlement is executed upon regular time result only.
Such bets will be deemed losers for settlement purposes.
All participants in a given tournament will be priced to win the tournament outright.
Each-Way betting is available.
Details are displayed under the competition title.
Money line Predict which player will win the match.
In the event of a match starting but not being completed the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes.
In the event of a match not starting at all, all bets are refunded.
Spread If the statutory number of frames in a match are not completed, changed, or different from those offered for betting purposes, bets will be void.
In the event of a disqualification or retirement bets will be void.
In the event of a match starting but not being completed for whatever reason or a match not starting at all, all bets are refunded.
In the event of a disqualification or retirement bets will be void.
In the event of a match starting but not being completed for whatever reason or a match not starting at all, all bets are refunded.
First frame In the event of the first frame not being completed bets will be void.
All bets void if match is not completed.
Either player must win 3 frames for bets to stand.
This includes any added injury or stoppage time but does not include extra time, time allocated for a penalty shootout or a golden goal.
An exception is made when this rule relates to friendly matches.
In such cases, all match markets are settled based on the actual result at the end of the game excluding any extra timeirrespective of whether the full 90 minutes is played.
Full-time bets are still considered valid.
Half-time bets are considered void.
Should any match be played prior to the date or kick-off time denoted then bets will stand provided the wager is placed not later than the revised kick-off time.
All bets on a match abandoned before the completion of the regular time will be void unless the match is rearranged and played on the same date local time or stated otherwise in the rules, except for bets on any markets that have been unconditionally determined.
If the game does not take place as scheduled and is not played on the same date local time all bets are void.
An exception is made if incorrect kick-off time is announced on our website.
If a match venue is changed then bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed then bets based on the original listing will be void.
In the absence of an official source, or when significant conflicting evidence is present, bets will be settled based on our own statistics.
All bets are settled on the official statistics for the extra time period only.
Any goals, corners, etc.
Extra time does not include a Penalty shootout.
For handicap betting, all penalties taken in the shootout are counted, including sudden death the additional penalties after the first 10 penalties.
If the match does not go to a penalty shootout all bets are void.
Each market refers to a specific 1 or 5 minute period in the match.
It is split into minutes and seconds and it is displayed as part of the market title.
The 5 minute period 40:00-44:59 refers to the first half only and does not include first half injury time.
The 5 minute period 45:00-49:59 refers to the start of the second half only and does not include first half injury time.
The 5 minute period 85:00-89:59 refers to the second half only and does not include second half injury time.
A settlement will be made based on data from the TV broadcaster covering the match, or if not available - based on the official website of the competition, or if not available — based on data transmitted by our data providers.
If a match is abandoned during any of these minute markets, all bets placed will be void if the time of the bet period was not completed.
Bets in which the time of the bet period was completed will be settled and not declared void.
If a specified minute period is not completed, all bets will be void unless a winning market has already been established prior to the stoppage in play.
All disallowed or cancelled goals, corner kicks, cards, penalties, free kicks, goal kicks and throw-ins will not count.
Cards - both yellow and red cards count.
Only cards shown to players on the playing field count.
A card is considered to have happened when it is shown.
Bets can be placed by either selecting a Home Win, a Draw or an Away Win.
If a game is abandoned, bets will be void.
The Asian Line is a special type of handicap used for Soccer matches.
Depending on the strength of each team, a handicap is issued for the game.
This enables the odds for each side to be more similar, allowing more competitive betting opportunities.
Any goals prior to the bet being placed are ignored for settlement purposes.
If a game is abandoned, bets will be void.
If there's a draw 0 goals differenceyour stake is refunded.
If there's a draw, your bet is split in half: one half is considered a win, the other half is considered a draw and its stakes are refunded.
If it loses with a one goal difference, you lose half of the stake.
If it loses with a goal difference of one, your stake is refunded.
If it wins with one goal your bet is split in half: one half is considered a win, the other half is considered a draw and its stakes are refunded.
If it wins with a goal difference of one, your stake is refunded.
Predict the total goals scored in a match.
Goals are considered regardless of whether they are scored before or after the bets are placed unlike Asians, where the result before the bet has been placed is ignored.
If a game is abandoned, bets will be void unless settlement is already unconditionally determined.
Under 2 Bets win if there is either 0 or 1 goal scored in the match.
If there are two goals exactly, the stake is returned.
Bets lose if there are three or more goals scored in the match.
If there are two goals exactly, half the stake will win and half will be returned.
Bets lose if there are three or more goals scored in the match.
Bets lose if there are three or more goals scored in the match.
If there are three goals exactly, half the stake will be returned and half will be lost.
Bets lose if there are four or more goals scored in the match.
Over 2 Bets win if there are three or more goals scored in the match.
If there are two goals exactly, the stake is returned.
Bets lose if there is 0 or 1 goal scored in the match.
If there are two goals exactly, half the stake will be returned and half will be lost.
Bets lose if there is 0 or 1 goal scored in the match.
Bets lose if there are 0, 1 or 2 goals scored in the match.
If there are three goals exactly, half the stake will win and half will be returned.
Bets lose if there are 0, 1 or 2 goals scored in the match.
If an event is abandoned, all bets will be void, unless the outcome of the placed bet has already been determined.
Own goals count to the team credited with the goal.
If an event is abandoned, all bets will be void, unless the outcome of the placed bet has already been determined.
Bets will be settled on the first half result only.
If a match is abandoned before half time, the bet will be void, unless the markets were unconditionally determined.
If a match is abandoned during the second half then all first half bets are still valid.
Bets will be settled on the second half result only.
If a match is abandoned then all bets will be void, unless the markets were unconditionally determined.
All bets will be settled based on the score by the end of the 30-th min 29:59.
If a match is abandoned after the 30th min, all bets will stand.
All bets will be settled based on the score by the end of the 70-th min 69:59.
If a match is abandoned after the 70th min, all bets will stand.
Predict which team will be the winner.

Do an Each-Way bet and Early Price


1 2 3

An accumulator bet consists of four or more selections, all of which must win for the wager to be successful. The US. An each-way bet consists of two wagers.


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